#ifndef _MY_CIRCLE_GUN_H_
#define _MY_CIRCLE_GUN_H_
#include "cocos2d.h"
#include "gun.h"

using namespace cocos2d;

namespace fireplane
{
	class CircleGun : public Gun
	{
		friend class Gun;
	private:
		CircleGun();
		~CircleGun();

		virtual void fire(Bullet::BulletImg img);
		virtual void InitGun(CreateArg* arg);

		CCPoint _dir;
		float _speed;
		Bullet::BulletOwner _o;
	};
}

#endif